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	<title>Comments on: Dead Space PC Review</title>
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	<link>http://blog.testfreaks.com/review/dead-space-pc-review/</link>
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		<title>By: nameless</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-28729</link>
		<dc:creator>nameless</dc:creator>
		<pubDate>Fri, 02 Jan 2009 22:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-28729</guid>
		<description>Dead space has great graphics but...bad lag issues and repetitiveness kill this game. I was seriously amped up to  buy this game but after playing it at my friends house...not so much. All it&#039;s control issues and lack of variety seem to turn this game into a must buy to I&#039;ll see if I have any change.

despite all its bugs it actually is pretty fun (for a few hours) if they ever release a patch fixing the pc control scheme  I &quot;might&quot; think about getting it. Its a real pity they managed to stuff up a potentially great pc game but for now it just remains merely average : (</description>
		<content:encoded><![CDATA[<p>Dead space has great graphics but&#8230;bad lag issues and repetitiveness kill this game. I was seriously amped up to  buy this game but after playing it at my friends house&#8230;not so much. All it&#8217;s control issues and lack of variety seem to turn this game into a must buy to I&#8217;ll see if I have any change.</p>
<p>despite all its bugs it actually is pretty fun (for a few hours) if they ever release a patch fixing the pc control scheme  I &#8220;might&#8221; think about getting it. Its a real pity they managed to stuff up a potentially great pc game but for now it just remains merely average : (</p>
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		<title>By: Mr_feltpen</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-28307</link>
		<dc:creator>Mr_feltpen</dc:creator>
		<pubDate>Sun, 14 Dec 2008 12:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-28307</guid>
		<description>I did have probs with lighting effects to start with but when I turnt the V-sync on it solved this problem fps dropped a bit,but V-sync works with the refresh rate of your monitor so if u can put your refresh rate up to 70 you should be OK.</description>
		<content:encoded><![CDATA[<p>I did have probs with lighting effects to start with but when I turnt the V-sync on it solved this problem fps dropped a bit,but V-sync works with the refresh rate of your monitor so if u can put your refresh rate up to 70 you should be OK.</p>
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		<title>By: Mr_feltpen</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-28306</link>
		<dc:creator>Mr_feltpen</dc:creator>
		<pubDate>Sun, 14 Dec 2008 12:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-28306</guid>
		<description>I love this game, It has the gore and horror qualitys of doom 3 combined with the puzzle element of half life 2.I think the 3rd person view works well because you can die in graphic carnage.
Also the stomping limbs off and boxes open would not have worked in first person view.
A break from the norm, the graphics are great and DX10 looks amazing after being disapoint when buying stalker clear sky (which is malware don&#039;t buy it) and the repentivness of far cry 2 which in my opinion was stecthed out (Oh no anougher car with a couple of bloke is attacking me).
With dead space they have also used the bioshock thing where you can buy stuff at a store, upgrade equitment it has it all, loads of horrid monsters/aliens, I highly recomend this game.</description>
		<content:encoded><![CDATA[<p>I love this game, It has the gore and horror qualitys of doom 3 combined with the puzzle element of half life 2.I think the 3rd person view works well because you can die in graphic carnage.<br />
Also the stomping limbs off and boxes open would not have worked in first person view.<br />
A break from the norm, the graphics are great and DX10 looks amazing after being disapoint when buying stalker clear sky (which is malware don&#8217;t buy it) and the repentivness of far cry 2 which in my opinion was stecthed out (Oh no anougher car with a couple of bloke is attacking me).<br />
With dead space they have also used the bioshock thing where you can buy stuff at a store, upgrade equitment it has it all, loads of horrid monsters/aliens, I highly recomend this game.</p>
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		<title>By: the man who knows more then you :/ yes</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-28148</link>
		<dc:creator>the man who knows more then you :/ yes</dc:creator>
		<pubDate>Sat, 06 Dec 2008 23:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-28148</guid>
		<description>hi ... i started playing DS some time ago aaaaaaaaaaaaand i have to say that on the first place the performance is good. the game works fine (all details on) on midhigh pcs. against the critics that there are some bugs with lights and items and physics i have to say that the game has a really high potential in hiding those problems behind a fluently gloomy gameplay that keeps your focus on survival, combat, gaining items, your teammates, etc. the logic problems like &quot;ohh every monster has -1- random item in itsself, never a weapon, also there are no weapons on the ship and the crewmates never help and the noone destroys the shops...&quot; etc. --are easy to explain ..=&gt;this is a game with its own rules and not your reality DEAL WITH IT!. about the &quot;stealing&quot; aspect that was told about ... i dont believe in stealing ... every art is created by twisted/mixed up/changed reality or earlier ideas ...about the critics on the repetitive factor i just have to say =&gt; if its to short ppl start whine - if its to long ppl whine because of repititions ...f.ex HL2 ... i think it is short ... but with more lenght everyone would have cried about repitions ... so dead space has a good lenght! 
also the perspective thing with the camera ... it is atleast 90-95% of that wht fps would have been, so stop complaining - it brings you deeper into the game ...especially the moments when your turning &quot;bugs&quot; ... you get a bit hushy and thats what facing those creatures should be! it is NO noticable loss
my score for the game is 8.8/10 as a preranking by playing it &quot;some&quot; hours ... my critics ... the game could do some more soulful horror moments to improve atmosphere and show the developers love f.ex ... i looked at the vitachamber where a monster was dead in swimming ...i looked at it 30 seconds ... always being sure that i would turn alive and instantly hit its hands against the glass to shock me ... but such moments where missing ... if the atmosphere would be perfect i could maybe give up to 9.5/10</description>
		<content:encoded><![CDATA[<p>hi &#8230; i started playing DS some time ago aaaaaaaaaaaaand i have to say that on the first place the performance is good. the game works fine (all details on) on midhigh pcs. against the critics that there are some bugs with lights and items and physics i have to say that the game has a really high potential in hiding those problems behind a fluently gloomy gameplay that keeps your focus on survival, combat, gaining items, your teammates, etc. the logic problems like &#8220;ohh every monster has -1- random item in itsself, never a weapon, also there are no weapons on the ship and the crewmates never help and the noone destroys the shops&#8230;&#8221; etc. &#8211;are easy to explain ..=&gt;this is a game with its own rules and not your reality DEAL WITH IT!. about the &#8220;stealing&#8221; aspect that was told about &#8230; i dont believe in stealing &#8230; every art is created by twisted/mixed up/changed reality or earlier ideas &#8230;about the critics on the repetitive factor i just have to say =&gt; if its to short ppl start whine &#8211; if its to long ppl whine because of repititions &#8230;f.ex HL2 &#8230; i think it is short &#8230; but with more lenght everyone would have cried about repitions &#8230; so dead space has a good lenght!<br />
also the perspective thing with the camera &#8230; it is atleast 90-95% of that wht fps would have been, so stop complaining &#8211; it brings you deeper into the game &#8230;especially the moments when your turning &#8220;bugs&#8221; &#8230; you get a bit hushy and thats what facing those creatures should be! it is NO noticable loss<br />
my score for the game is 8.8/10 as a preranking by playing it &#8220;some&#8221; hours &#8230; my critics &#8230; the game could do some more soulful horror moments to improve atmosphere and show the developers love f.ex &#8230; i looked at the vitachamber where a monster was dead in swimming &#8230;i looked at it 30 seconds &#8230; always being sure that i would turn alive and instantly hit its hands against the glass to shock me &#8230; but such moments where missing &#8230; if the atmosphere would be perfect i could maybe give up to 9.5/10</p>
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		<title>By: Dale</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-27949</link>
		<dc:creator>Dale</dc:creator>
		<pubDate>Mon, 24 Nov 2008 09:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-27949</guid>
		<description>It would have been good except for two major faults. 

Third person perspective just doesn&#039;t cut it for a game like this, it really needs full immersionand for the player to feel that they are Isaac and not just some grunt looking over his shoulder. Having things jump out on you isn&#039;t the same when it&#039;s happening to &quot;someone else&quot;. Even allowing a switch from first to third person would have been better. Players could have chosen their own preference.

My second gripe is that I am left handed and on the PC, WSAD isn&#039;t an option for me because my left hand operates the mouse. I have always preferred the arrow keys but you can&#039;t re-assign them since they are permanently mapped to the heads up displays. This is a major failing for this game as it makes the game almost unplayable for me. I&#039;m not about to go out and buy a 360 controller for just one game, I am only glad I played it at a friends house instead of buying it first.

For the PC version, I give it 5/10  Good graphics, smooth gameplay but let down by third person and  standard arrow keys for this type of game are unmappable.</description>
		<content:encoded><![CDATA[<p>It would have been good except for two major faults. </p>
<p>Third person perspective just doesn&#8217;t cut it for a game like this, it really needs full immersionand for the player to feel that they are Isaac and not just some grunt looking over his shoulder. Having things jump out on you isn&#8217;t the same when it&#8217;s happening to &#8220;someone else&#8221;. Even allowing a switch from first to third person would have been better. Players could have chosen their own preference.</p>
<p>My second gripe is that I am left handed and on the PC, WSAD isn&#8217;t an option for me because my left hand operates the mouse. I have always preferred the arrow keys but you can&#8217;t re-assign them since they are permanently mapped to the heads up displays. This is a major failing for this game as it makes the game almost unplayable for me. I&#8217;m not about to go out and buy a 360 controller for just one game, I am only glad I played it at a friends house instead of buying it first.</p>
<p>For the PC version, I give it 5/10  Good graphics, smooth gameplay but let down by third person and  standard arrow keys for this type of game are unmappable.</p>
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		<title>By: Marcos</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-27817</link>
		<dc:creator>Marcos</dc:creator>
		<pubDate>Mon, 17 Nov 2008 09:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-27817</guid>
		<description>Fantastic game ! Also performance wise it&#039;s a winner ! I don&#039;t know about the reviewer claiming such low fps. I get +30 all the time, 1920x1200, all maxed on 2 X 8800GT 512MB. This game proves current hardware can do the job, no need to upgrade just because of 1 game. See the requirements : video 64MB ! Ok, this is a close quarter game in general, no real wilderness or savannah to render with windefects etc, but yet, for me it&#039;s proof for perfect programming/coding ! A must buy for everyone !</description>
		<content:encoded><![CDATA[<p>Fantastic game ! Also performance wise it&#8217;s a winner ! I don&#8217;t know about the reviewer claiming such low fps. I get +30 all the time, 1920&#215;1200, all maxed on 2 X 8800GT 512MB. This game proves current hardware can do the job, no need to upgrade just because of 1 game. See the requirements : video 64MB ! Ok, this is a close quarter game in general, no real wilderness or savannah to render with windefects etc, but yet, for me it&#8217;s proof for perfect programming/coding ! A must buy for everyone !</p>
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		<title>By: Jin</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-27758</link>
		<dc:creator>Jin</dc:creator>
		<pubDate>Thu, 13 Nov 2008 01:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-27758</guid>
		<description>The PC controls stink to high heaven too. If you have a joystick plugged in, you might encounter this constant rotation which makes the game unplayable. It is hard to remap the controls too.

Horribly, horribly, horribly shoddy porting effort.</description>
		<content:encoded><![CDATA[<p>The PC controls stink to high heaven too. If you have a joystick plugged in, you might encounter this constant rotation which makes the game unplayable. It is hard to remap the controls too.</p>
<p>Horribly, horribly, horribly shoddy porting effort.</p>
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		<title>By: Kristofer</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-27703</link>
		<dc:creator>Kristofer</dc:creator>
		<pubDate>Sat, 08 Nov 2008 01:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-27703</guid>
		<description>No I had vsync enabled...</description>
		<content:encoded><![CDATA[<p>No I had vsync enabled&#8230;</p>
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		<title>By: Adam</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-27700</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Fri, 07 Nov 2008 21:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-27700</guid>
		<description>I don&#039;t know what the rest of your system consists of, but on my system with a 512Mb 4870 @ 1600x1200 everything maxed out it rarely drops below 120ish. Did you make sure to disable v-sync? It is on by default and makes the controls real choppy and has a significant impact on your frame rate.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what the rest of your system consists of, but on my system with a 512Mb 4870 @ 1600&#215;1200 everything maxed out it rarely drops below 120ish. Did you make sure to disable v-sync? It is on by default and makes the controls real choppy and has a significant impact on your frame rate.</p>
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		<title>By: &#187; Dead Space PC Review</title>
		<link>http://blog.testfreaks.com/review/dead-space-pc-review/comment-page-1/#comment-27660</link>
		<dc:creator>&#187; Dead Space PC Review</dc:creator>
		<pubDate>Thu, 06 Nov 2008 17:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/dead-space-pc-review/#comment-27660</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] Dead Space PC Review     Sci-fi, Horror and Gaming, that’s a combination you can’t go wrong with… at least for me, I love all three, and when you combine them I’m in heaven! Dead Space combines all three of these to form an excellent and exciting game that will keep you enthralled for quite some time.  ____________ Review: Testfreaks [...]</p>
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