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	<title>Comments on: Spending some time with the Wii Motion Plus</title>
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	<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/</link>
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		<title>By: anonymous</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-43831</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Fri, 08 Oct 2010 21:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-43831</guid>
		<description>me anonymous again and i dont tink that there is a backwards compatibility option if the game doesnt support the motion plus, think about if the game wasnt made to recognize the motion plus then it probably won&#039;t, the only hack i can think of is patching the game itself, but i could be wrong about this whole post, you should do some research of ur own.</description>
		<content:encoded><![CDATA[<p>me anonymous again and i dont tink that there is a backwards compatibility option if the game doesnt support the motion plus, think about if the game wasnt made to recognize the motion plus then it probably won&#8217;t, the only hack i can think of is patching the game itself, but i could be wrong about this whole post, you should do some research of ur own.</p>
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		<title>By: anonymous</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-43830</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Fri, 08 Oct 2010 20:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-43830</guid>
		<description>you made this article a long tim ago didn&#039;t you, wii sports resort is already out and red steal 2 wich uses the motion plus. red steel 2 is a revolutionary game the controls are so realistic and acurate (besides an ocasional miss read, or so ive heard) right now i have red steal 2 on usb loader gx working flawlessly but im just waiting on a motion plus in the mail from ebay, (i havent actually used it, this should be a blast playing red steal 2) and your all right it is what the wii remote should have been from the get go. but the motion pluses are only aroud $10 on ebay including the shipping, if your willing to wait a few weeks as far as i know there all from hongkong and take a while to mail.</description>
		<content:encoded><![CDATA[<p>you made this article a long tim ago didn&#8217;t you, wii sports resort is already out and red steal 2 wich uses the motion plus. red steel 2 is a revolutionary game the controls are so realistic and acurate (besides an ocasional miss read, or so ive heard) right now i have red steal 2 on usb loader gx working flawlessly but im just waiting on a motion plus in the mail from ebay, (i havent actually used it, this should be a blast playing red steal 2) and your all right it is what the wii remote should have been from the get go. but the motion pluses are only aroud $10 on ebay including the shipping, if your willing to wait a few weeks as far as i know there all from hongkong and take a while to mail.</p>
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		<title>By: Timmy</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-37841</link>
		<dc:creator>Timmy</dc:creator>
		<pubDate>Mon, 28 Dec 2009 20:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-37841</guid>
		<description>I saw that too, it is a typo, you do NOT have to go to the home menu to initialize the controllers.  You do have to have all the controllers &#039;linked&#039; to a &quot;home wii&quot; console. But this is only done once (the first time you ever ised that controller with that WII console) and involves the red reset button inside the WII mote&#039;s battery compartment.  After that you need to go to the pause menu, choose wii mote options, then press 1 and 2 button on each controller when prompted to do so.

p.s. Didier, you all have terrible writing skills. i am an amateur author with basic education, therefore, i make mistakes as well. You must be lazy or stupid.</description>
		<content:encoded><![CDATA[<p>I saw that too, it is a typo, you do NOT have to go to the home menu to initialize the controllers.  You do have to have all the controllers &#8216;linked&#8217; to a &#8220;home wii&#8221; console. But this is only done once (the first time you ever ised that controller with that WII console) and involves the red reset button inside the WII mote&#8217;s battery compartment.  After that you need to go to the pause menu, choose wii mote options, then press 1 and 2 button on each controller when prompted to do so.</p>
<p>p.s. Didier, you all have terrible writing skills. i am an amateur author with basic education, therefore, i make mistakes as well. You must be lazy or stupid.</p>
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		<title>By: Tommy</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-36300</link>
		<dc:creator>Tommy</dc:creator>
		<pubDate>Mon, 28 Sep 2009 12:59:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-36300</guid>
		<description>I bougt 3 additional motion plus. But I can only play with two of them.... they telling me to initialize the ohter two in the home menu... But there isnt a setting to do so... Can anybody helb me to get the other two remotes workin&#039;? Thanx in advance!</description>
		<content:encoded><![CDATA[<p>I bougt 3 additional motion plus. But I can only play with two of them&#8230;. they telling me to initialize the ohter two in the home menu&#8230; But there isnt a setting to do so&#8230; Can anybody helb me to get the other two remotes workin&#8217;? Thanx in advance!</p>
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		<title>By: mark</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-34572</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Wed, 05 Aug 2009 01:13:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-34572</guid>
		<description>In a perfect world it would have been like this on day one.  But back then, the technology was too expensive and too bulky from what I hear.  The same thing is being said about MS&#039;s project Natal.  How much will it cost?  Look how much cheaper the Blu Ray is compared to when the PS3 launched.  There was no way people would spend $150 on each wii mote so we got a half hearted version which seemed fairly capable till the WM+.  I&#039;m happy with that since I only have to spend $20 more to upgrade or get it bundled.  Pretty stupid to say this is the way it should have been on day one - you could say that about everything (looks at 1GB hardrive PC from 1996).</description>
		<content:encoded><![CDATA[<p>In a perfect world it would have been like this on day one.  But back then, the technology was too expensive and too bulky from what I hear.  The same thing is being said about MS&#8217;s project Natal.  How much will it cost?  Look how much cheaper the Blu Ray is compared to when the PS3 launched.  There was no way people would spend $150 on each wii mote so we got a half hearted version which seemed fairly capable till the WM+.  I&#8217;m happy with that since I only have to spend $20 more to upgrade or get it bundled.  Pretty stupid to say this is the way it should have been on day one &#8211; you could say that about everything (looks at 1GB hardrive PC from 1996).</p>
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		<title>By: Hungry Horace</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-34430</link>
		<dc:creator>Hungry Horace</dc:creator>
		<pubDate>Fri, 31 Jul 2009 19:58:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-34430</guid>
		<description>Does anybody na where i can get a canny bag of chips like?</description>
		<content:encoded><![CDATA[<p>Does anybody na where i can get a canny bag of chips like?</p>
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		<title>By: Wii Sports Resort</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-34255</link>
		<dc:creator>Wii Sports Resort</dc:creator>
		<pubDate>Tue, 28 Jul 2009 15:28:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-34255</guid>
		<description>[...] in your hand, you&#8217;ve actually got to get up and do things while using the Wii. The Wii MotionPlus was introduced a little bit ago and made the Wii controller more sensitive to the users movements, [...]</description>
		<content:encoded><![CDATA[<p>[...] in your hand, you&#8217;ve actually got to get up and do things while using the Wii. The Wii MotionPlus was introduced a little bit ago and made the Wii controller more sensitive to the users movements, [...]</p>
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		<title>By: Jeff</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-33567</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Tue, 14 Jul 2009 15:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-33567</guid>
		<description>I&#039;ve worked with making some computer games using the wiimote&#039;s via a bluetooth server.  As far as backwards compatibility I don&#039;t think it&#039;s something they could do with a firmware update.  With the original controller we got data, now there is just more data, combining this together is what makes it more accurate.  One game I made was a drumming game, I could tell when someone snapped the remote, but determining if it snapped on a downstroke or an upstroke was impossible.  Orientation could be determined when the remote was stationary or being slowly moved, but once quick movement occurred the accelerometers would top out orientation was impossible to determine.  This put a huge amount of limitations on the device, and made for some very inaccurate responses.  The idea that Nintendo would design the interface for reading the raw data is a bad idea, this would severely limit the possibilities that developers would have for interaction.  The best solution would just be that game released patches for motion plus support, but that&#039;s not going to happen for many financial reasons.  For now we should just look at this as the second era of the wii, the one we all thought was going to start at launch.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve worked with making some computer games using the wiimote&#8217;s via a bluetooth server.  As far as backwards compatibility I don&#8217;t think it&#8217;s something they could do with a firmware update.  With the original controller we got data, now there is just more data, combining this together is what makes it more accurate.  One game I made was a drumming game, I could tell when someone snapped the remote, but determining if it snapped on a downstroke or an upstroke was impossible.  Orientation could be determined when the remote was stationary or being slowly moved, but once quick movement occurred the accelerometers would top out orientation was impossible to determine.  This put a huge amount of limitations on the device, and made for some very inaccurate responses.  The idea that Nintendo would design the interface for reading the raw data is a bad idea, this would severely limit the possibilities that developers would have for interaction.  The best solution would just be that game released patches for motion plus support, but that&#8217;s not going to happen for many financial reasons.  For now we should just look at this as the second era of the wii, the one we all thought was going to start at launch.</p>
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		<title>By: Chris Cross</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-33332</link>
		<dc:creator>Chris Cross</dc:creator>
		<pubDate>Tue, 07 Jul 2009 23:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-33332</guid>
		<description>This link should answer all your questions regarding Gyros and Wii Motion+
http://invensense.com/applications/gaming/wii-motionplus/wii-motion-plus.html</description>
		<content:encoded><![CDATA[<p>This link should answer all your questions regarding Gyros and Wii Motion+<br />
<a href="http://invensense.com/applications/gaming/wii-motionplus/wii-motion-plus.html" rel="nofollow">http://invensense.com/applications/gaming/wii-motionplus/wii-motion-plus.html</a></p>
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		<title>By: Marin</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-32980</link>
		<dc:creator>Marin</dc:creator>
		<pubDate>Mon, 29 Jun 2009 15:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-32980</guid>
		<description>As a reaction on the backwards compatibility discussion:

I agree that some things simply can&#039;t be changed after a game has been developed, but if nintendo would&#039;ve provided a good API that provided wiimote motion information to a game, i.e. the sensor information would be interpreted by nintendo, (which would be a good design decision imho) they could&#039;ve simply changed their own code. It&#039;s not like the transition from gamecube to wii: normal controls to motion controls, but it&#039;s the transition from motion controls to more sensitive motion controls.

Apparently game programmers had to interpret the wiimote sensor data themselves, so the old games can&#039;t benefit from the M+. Too bad, would&#039;ve definitely gotten one otherwise.</description>
		<content:encoded><![CDATA[<p>As a reaction on the backwards compatibility discussion:</p>
<p>I agree that some things simply can&#8217;t be changed after a game has been developed, but if nintendo would&#8217;ve provided a good API that provided wiimote motion information to a game, i.e. the sensor information would be interpreted by nintendo, (which would be a good design decision imho) they could&#8217;ve simply changed their own code. It&#8217;s not like the transition from gamecube to wii: normal controls to motion controls, but it&#8217;s the transition from motion controls to more sensitive motion controls.</p>
<p>Apparently game programmers had to interpret the wiimote sensor data themselves, so the old games can&#8217;t benefit from the M+. Too bad, would&#8217;ve definitely gotten one otherwise.</p>
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		<title>By: beanz</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-32805</link>
		<dc:creator>beanz</dc:creator>
		<pubDate>Tue, 23 Jun 2009 03:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-32805</guid>
		<description>I have 4 controls and 2 wm+ units.. you do NOT need to remove the wm+ to play games that do not &#039;support&#039; it.</description>
		<content:encoded><![CDATA[<p>I have 4 controls and 2 wm+ units.. you do NOT need to remove the wm+ to play games that do not &#8216;support&#8217; it.</p>
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		<title>By: Hoongming</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-32804</link>
		<dc:creator>Hoongming</dc:creator>
		<pubDate>Tue, 23 Jun 2009 03:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-32804</guid>
		<description>I own the M+ and can tell you that it does not interfere with your existing games, so you can keep it plugged in, even if you are playing Super Mario Galaxy. Naturally, the M+ extension will make your controller too long to fit inside your peripherals, so you&#039;ll probably have to either detach it or just not use your peripherals. I dont own any of these peripherals and still play Mario Kart and House of the Dead just fine.</description>
		<content:encoded><![CDATA[<p>I own the M+ and can tell you that it does not interfere with your existing games, so you can keep it plugged in, even if you are playing Super Mario Galaxy. Naturally, the M+ extension will make your controller too long to fit inside your peripherals, so you&#8217;ll probably have to either detach it or just not use your peripherals. I dont own any of these peripherals and still play Mario Kart and House of the Dead just fine.</p>
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		<title>By: Goze211</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-32716</link>
		<dc:creator>Goze211</dc:creator>
		<pubDate>Mon, 22 Jun 2009 02:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-32716</guid>
		<description>To clarify, do you need to remove the M+ part to play something like Super Mario Galaxy? Or is it only games that use a peripheral tha the wiimote fits into such as steering wheel or gun?</description>
		<content:encoded><![CDATA[<p>To clarify, do you need to remove the M+ part to play something like Super Mario Galaxy? Or is it only games that use a peripheral tha the wiimote fits into such as steering wheel or gun?</p>
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		<title>By: Quinn</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-32673</link>
		<dc:creator>Quinn</dc:creator>
		<pubDate>Sun, 21 Jun 2009 08:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-32673</guid>
		<description>The author obviously has no idea how software is made. I agree that Nintendo was a little short sighted in not making the Wiimote have MotionPlus control from the get go, but to complain that they wont &quot;update firmware&quot; to allow older game use the MotionPlus, is a just a poor argument. 

MotionPlus is new hardware sir, thus current games today would have to have to somehow have it programed to use the hardware. Wanting yesterday&#039;s games to magically take advantage fo the MotionPlus, is as absurd of a comment as saying I want Gamecube games to take advantage fo the Wiimote.

Also in case your wondering, the MotionPlus adds in a inertia sensitive chip. The Wiimote uses Accelerometer which could only detect orientation and speed. Inertia sensors h ever read as very sensitive to movement, reporting back to console speed and direction. inertia sensors can not tell you anything about orientation, which is why we still need the accelerometers.</description>
		<content:encoded><![CDATA[<p>The author obviously has no idea how software is made. I agree that Nintendo was a little short sighted in not making the Wiimote have MotionPlus control from the get go, but to complain that they wont &#8220;update firmware&#8221; to allow older game use the MotionPlus, is a just a poor argument. </p>
<p>MotionPlus is new hardware sir, thus current games today would have to have to somehow have it programed to use the hardware. Wanting yesterday&#8217;s games to magically take advantage fo the MotionPlus, is as absurd of a comment as saying I want Gamecube games to take advantage fo the Wiimote.</p>
<p>Also in case your wondering, the MotionPlus adds in a inertia sensitive chip. The Wiimote uses Accelerometer which could only detect orientation and speed. Inertia sensors h ever read as very sensitive to movement, reporting back to console speed and direction. inertia sensors can not tell you anything about orientation, which is why we still need the accelerometers.</p>
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		<title>By: brandon</title>
		<link>http://blog.testfreaks.com/review/spending-some-time-with-the-wii-motion-plus/comment-page-1/#comment-32650</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Sat, 20 Jun 2009 01:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.testfreaks.com/blog/review/spending-some-time-with-the-wii-motion-plus/#comment-32650</guid>
		<description>maybe nintendo wii designers were not forward-thinking enough to make a controller API general enough so that old games would be automatically improved with motion plus.

My point: its might not be possible to make old games compatible, unless games rewritten</description>
		<content:encoded><![CDATA[<p>maybe nintendo wii designers were not forward-thinking enough to make a controller API general enough so that old games would be automatically improved with motion plus.</p>
<p>My point: its might not be possible to make old games compatible, unless games rewritten</p>
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